“The Book Who Would Like To Be A Video Game”
Born in 1968, Graphic designer, Co-Founder and Artistic Director of the design studio Incandescence in 2000, Co-Founder and Creative Director of les éditions volumiques, and Professor at ENSAD in Paris, at la HEAD in Geneva, and at e-Artsup in Paris.
What’s a book to become in the 21st century post internet and network media revolution? In particular with video games, Interactivity sheds a new light as to what the potential of a story can be, and what the role of the reader is.
How does one introduce the connected and computational user experience of digital media into the paper book, to actualize it, widen its scope, and engage the reader in new ways?
We do not consider the e-book as the replacement of the paper book, but we wish to enrich the tangible, emotional and intimate connection that paper brings, with all the new dimensions of the digital world. Each of our projects explores a different face of this union of paper and computation.
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